Finish up general cleanup. Remove arena free list.
This commit is contained in:
parent
4b48ab696b
commit
6e1928aa03
13
README.md
13
README.md
@ -1,5 +1,14 @@
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build either with `build.cmd Debug` or `build.cmd Release`
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## Configuration
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This project uses CMake to configure and build. Currently only Win32 is supported.
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```
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cmake -S . -B build
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```
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## Build
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```
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cmake --build build --config Debug
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```
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<!---build either with `build.cmd Debug` or `build.cmd Release`
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Run `build_imgui_lib.cmd` to build imgui dependency
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Both scripts must be run in x64 Native Tools Command Prompt for VS 20xx.
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You can also build with `jai build.jai - build_exe` or `jai build.jai - build_exe release`
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You can also build with `jai build.jai - build_exe` or `jai build.jai - build_exe release`--->
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@ -1,6 +1,6 @@
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// Treat library files as a single-file (single translation unit) header
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#include "lib_main.cpp"
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// Toggles:
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#define BASE_RUN_TESTS 0
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#define BUILD_EXPLORER_APP_WIN32 1
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#define BUILD_CUSTOM_GUI 0
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70
extras/imgui.ini
Normal file
70
extras/imgui.ini
Normal file
@ -0,0 +1,70 @@
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[Window][Debug##Default]
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Pos=0,0
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Size=85,85
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Collapsed=0
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[Window][Hello, world!]
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Size=1582,874
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Collapsed=0
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DockId=0x00000002,0
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[Window][Dear ImGui Demo]
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Pos=0,22
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Size=2124,1511
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Collapsed=0
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DockId=0xC0DFADC4,0
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[Window][DockSpace Demo]
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Size=2560,1533
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Collapsed=0
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[Window][Dear ImGui Metrics/Debugger]
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ViewportPos=1947,173
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ViewportId=0x366E23FF
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Size=435,462
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Collapsed=0
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[Window][WindowOverViewport_11111111]
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Pos=0,0
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Size=4533,1681
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Collapsed=0
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[Window][Font Settings]
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Pos=0,1565
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Size=3372,116
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Collapsed=0
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DockId=0x00000001,0
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[Window][Test panel]
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Pos=192,318
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Size=691,540
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Collapsed=0
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[Window][Debug Panel]
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Pos=3374,0
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Size=1159,816
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Collapsed=0
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DockId=0x00000005,0
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[Window][Control Panel]
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Pos=3374,818
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Size=1159,863
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Collapsed=0
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DockId=0x00000006,0
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[Window][Enumerated Data Workspace]
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Pos=0,0
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Size=3372,1563
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Collapsed=0
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DockId=0x00000002,0
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[Docking][Data]
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DockSpace ID=0x08BD597D Window=0x1BBC0F80 Pos=294,254 Size=4533,1681 Split=X Selected=0x1FC7AC8C
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DockNode ID=0x00000003 Parent=0x08BD597D SizeRef=3372,1672 Split=Y
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DockNode ID=0x00000002 Parent=0x00000003 SizeRef=1582,1553 CentralNode=1 Selected=0x671FC263
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DockNode ID=0x00000001 Parent=0x00000003 SizeRef=1582,116 Selected=0x355F9D19
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DockNode ID=0x00000004 Parent=0x08BD597D SizeRef=1159,1672 Split=Y Selected=0xD2C573A7
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DockNode ID=0x00000005 Parent=0x00000004 SizeRef=1351,536 Selected=0xD2C573A7
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DockNode ID=0x00000006 Parent=0x00000004 SizeRef=1351,567 Selected=0xF930105C
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DockSpace ID=0xC0DFADC4 Pos=0,51 Size=2560,1511 CentralNode=1 Selected=0x5E5F7166
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@ -71,14 +71,8 @@ typedef void* (*Memory_Wipe_Function)(void* memory, u64 byte_count);
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void* arena_allocator_proc (Allocator_Mode mode, s64 requested_size, s64 old_size, void* old_memory, void* allocator_data);
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// Interface API for normal use (idk how to explain - see Arena_Free_List.cpp)
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void initialize_arena_free_list (Allocator allocator);
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Arena* next_arena (Arena_Reserve reserve_size);
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void release_arena (Arena* arena, bool delete_extra_pages=true);
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// Main API
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Arena* bootstrap_arena (Arena_Reserve new_reserve, s32 default_commit_page_count);
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Arena* bootstrap_arena (Arena_Reserve new_reserve, s32 default_commit_page_count=ARENA_DEFAULT_COMMIT_PAGE_COUNT);
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void arena_init (Arena* arena, Arena_Reserve new_reserve, s32 default_commit_page_count=16); // For when we're *not* bootstrapping arenas: (I'm debating if we should keep this..)
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bool arena_commit_first_pages (Arena* arena, s64 commit_size, s64 start_offset=0); // This is useful for initializing arenas (arena_init), and for starting Arena-backed arrays.
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@ -142,7 +136,7 @@ struct Push_Alignment { // #rename to Arena_Push_Alignment?
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// #FixedArena is a super simple arena where you allocate a fixed block up front (fully committed),
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// and use it as-is.
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// #NOTE: we can save space be always backing with a known allocator (e.g. GPAllocator()).
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// #NOTE: we can save space be always backing with a known allocator (e.g. default_allocator()).
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struct FixedArena {
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ArrayView<u8> memory;
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s64 cursor;
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@ -155,3 +149,24 @@ void* fixed_arena_allocator_proc (Allocator_Mode mode, s64 requested_size, s64 o
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FixedArena* bootstrap_fixed_arena (s64 size, Allocator backing_allocator);
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force_inline void destroy_arena (FixedArena* arena);
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Allocator allocator (FixedArena* arena);
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s64 bytes_in_use (ArrayView<Arena*> arenas) {
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// does not include overhead from committed pages!
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s64 sum = 0;
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for (s64 i = 0; i < arenas.count; i += 1) {
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sum += arena_usage_bytes(arenas[i]);
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}
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return sum;
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}
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s64 committed_bytes (ArrayView<Arena*> arenas) {
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s64 sum = 0;
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for (s64 i = 0; i < arenas.count; i += 1) {
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sum += arena_usage_committed_bytes(arenas[i]);
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}
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return sum;
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}
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@ -28,7 +28,7 @@ struct ArenaArray { // #downcasts to an ArrayView.
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// Use arena_array_free to reset
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template <typename T>
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ArenaArray<T>* arena_array_new (s64 preallocate_count, Arena_Reserve reserve_size) {
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Arena* arena = next_arena(reserve_size);
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Arena* arena = bootstrap_arena(reserve_size);
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push_arena(arena);
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push_alignment(arena, 1);
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ArenaArray<T>* array = New<ArenaArray<T>>(true);
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@ -65,12 +65,8 @@ template <typename T> s64 memory_usage (ArenaArray<T>& array) {
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return arena_usage_committed_bytes(array.arena);
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}
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template <typename T> void arena_array_free (ArenaArray<T>& array, bool delete_pages=true) {
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release_arena(array.arena, delete_pages);
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array.arena = nullptr;
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#if BUILD_DEBUG
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poison_struct(&array);
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#endif
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template <typename T> void arena_array_free (ArenaArray<T>& array) {
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arena_delete(array.arena);
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}
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template <typename T> ArrayView<T> array_view (ArenaArray<T> array) {
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@ -1,108 +0,0 @@
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// #TODO: #Arena_Free_List #garbage_collection in `release_arena`
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// [ ] Garbage collection if we have >> 64 in a particular table for a while.
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// There should be some parameters regarding what the upper limit for idle
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// committed pages should be and a heuristic for maximum number of arenas waiting
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struct Arena_Free_List {
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Mutex mutex;
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s32 in_flight_count[Arena_Reserve_Count];
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Array<Arena*> free_table[Arena_Reserve_Count];
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#if ARENA_DEBUG
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Array<Arena*> in_flight[Arena_Reserve_Count];
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#endif
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b32 initialized;
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};
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global Arena_Free_List* arena_free_list;
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// Only call once from main thread!
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void initialize_arena_free_list (Allocator allocator) {
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mutex_init(&arena_free_list->mutex);
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Assert(arena_free_list != nullptr);
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if (arena_free_list->initialized)
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return;
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for (s32 i = 0; i < Arena_Reserve_Count; i += 1) {
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arena_free_list->in_flight_count[i] = 0;
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arena_free_list->free_table[i].allocator = allocator;
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array_reserve(arena_free_list->free_table[i], 64);
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#if ARENA_DEBUG
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arena_free_list->in_flight[i].allocator = allocator;
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array_reserve(arena_free_list->in_flight[i], 64);
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#endif
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}
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arena_free_list->initialized = true;
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}
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Arena* next_arena (Arena_Reserve reserve_size) {
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Assert(arena_free_list != nullptr);
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Arena* arena;
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lock_guard(&arena_free_list->mutex);
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s64 reserve_index = (s64)reserve_size;
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if (!arena_free_list->free_table[reserve_index].count) {
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arena = bootstrap_arena(reserve_size, ARENA_DEFAULT_COMMIT_PAGE_COUNT);
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} else {
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arena = pop(arena_free_list->free_table[reserve_index]);
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}
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#if ARENA_DEBUG
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array_add(arena_free_list->in_flight[reserve_index], arena);
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#endif
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arena_free_list->in_flight_count[reserve_index] += 1;
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Assert(arena != nullptr);
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return arena;
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}
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void release_arena (Arena* arena, bool delete_extra_pages) {
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Assert(arena_free_list != nullptr);
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Assert(arena != nullptr);
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Assert(arena_is_bootstrapped(arena));
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// Only put into free table if arena is bootstrapped?
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lock_guard(&arena_free_list->mutex);
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s64 reserve_index = (s64)arena->reserve_size;
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#if ARENA_DEBUG
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array_unordered_remove_by_value(arena_free_list->in_flight[reserve_index], arena, 1); // BUILD_DEBUG!
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#endif
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arena_reset_keeping_memory(arena);
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if (delete_extra_pages) {
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free_pages_down_to(arena, arena->initial_commit_page_count);
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}
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array_add(arena_free_list->free_table[reserve_index], arena);
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arena_free_list->in_flight_count[reserve_index] -= 1;
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// #TODO #garbage_collection
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// if (arena_free_table[reserve_index].count > 64) {
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// s64 arenas_to_delete_count = arena_free_table[reserve_index].count - 64;
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// while (arenas_to_delete_count > 0) {
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// arena_delete(arena_free_table[arena_free_table.count-1]);
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// array_unordered_remove_by_index(..);
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// arenas_to_delete_count -= 1;
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// }
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// }
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}
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s64 bytes_in_use (ArrayView<Arena*> arenas) {
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// does not include overhead from committed pages!
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s64 sum = 0;
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for (s64 i = 0; i < arenas.count; i += 1) {
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sum += arena_usage_bytes(arenas[i]);
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}
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return sum;
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}
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s64 committed_bytes (ArrayView<Arena*> arenas) {
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s64 sum = 0;
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for (s64 i = 0; i < arenas.count; i += 1) {
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sum += arena_usage_committed_bytes(arenas[i]);
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}
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return sum;
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}
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@ -1,7 +1,7 @@
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#pragma once
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// Some of these macros are ""borrowed"" from nick aversano
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// https://github.com/nickav/na/blob/main/na.h
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// Some of these macros are ""borrowed"" from nick aversano | source: https://github.com/nickav/na/blob/main/na.h
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// #OS_Platform
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#if defined(_WIN32)
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#define OS_WINDOWS 1
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@ -3,12 +3,17 @@
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internal void Bootstrap_Main_Thread_Context () {
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// Timed_Block_Print_No_Context("Bootstrap_Main_Thread_Context");
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// 0. Setup general allocator
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GPAllocator_Initialize_Allocation_Tracker();
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default_allocator_Initialize_Allocation_Tracker();
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// 1. Setup arena table
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arena_free_list = (Arena_Free_List*)GPAllocator_New(sizeof(Arena_Free_List), 64, true); // permanent allocation.
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memset(arena_free_list, 0, sizeof(Arena_Free_List));
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initialize_arena_free_list(GPAllocator());
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// 1. Setup arena free list
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// #note: the arena free list is disabled because I'm not convinced it's a good idea.
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// It would allow us to cache arenas to load address space very quickly (much faster than calling VirtualAlloc), but
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// it adds complexity and makes it difficult to know when you're doing something stupid, because memory is still writeable
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// and readable after it's "freed" with `release_arena`. So for prototyping purposes, we just release the whole arena.
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// arena_free_list = (Arena_Free_List*)default_allocator_new(sizeof(Arena_Free_List), 64, true); // permanent allocation.
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// memset(arena_free_list, 0, sizeof(Arena_Free_List));
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// initialize_arena_free_list(default_allocator());
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// 2. #NewContext Setup thread local context
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ExpandableArena* arena_ex = expandable_arena_new(Arena_Reserve::Size_64M, 16);
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@ -20,7 +25,7 @@ internal void Bootstrap_Main_Thread_Context () {
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thread_local_context->thread_idx = 0;
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thread_local_context->thread_name = "Main Thread";
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thread_local_context->log_builder = new_string_builder(Arena_Reserve::Size_64M);
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thread_local_context->error_arena = next_arena(Arena_Reserve::Size_64M);
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thread_local_context->error_arena = bootstrap_arena(Arena_Reserve::Size_64M);
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default_logger_initialize();
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thread_local_context->logger = {default_logger_proc, &default_logger};
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@ -55,6 +60,7 @@ force_inline void set_thread_context (Thread_Context* new_context) {
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thread_local_context = new_context;
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}
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// #Note: Both functions will free next arenas, we only worry about keeping memory in the first arena (typically 64MB).
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void temp_reset_keeping_memory() {
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Thread_Context* context = thread_context();
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arena_reset(context->temp, false);
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@ -9,7 +9,7 @@ struct Thread_Context {
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Allocator allocator;
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s32 thread_idx;
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// u16 _padding0;
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u16 GPAllocator_alignment = 16;
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u16 default_allocator_alignment = 16;
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Logger logger = {nullptr, nullptr};
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String_Builder* log_builder;
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// Stack_Trace* stack_trace;
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@ -19,7 +19,7 @@ struct Thread_Context {
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string thread_name;
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Allocator error_allocator = GPAllocator();
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Allocator error_allocator = default_allocator();
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Error* first_error = nullptr;
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Error* current_error = nullptr;
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Arena* error_arena;
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@ -8,7 +8,7 @@ ExpandableArena* expandable_arena_new (Arena_Reserve starting_reserve, s32 commi
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new_arena->next_arenas = Array<Arena*>(); // next_arenas will be uninitialized, so we have to do this
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// We have to use malloc because if we reset this new arena, all the data will be lost
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// We don't want to tie the lifetime of next_arenas to this expandable arena.
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new_arena->next_arenas.allocator = GPAllocator();
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new_arena->next_arenas.allocator = default_allocator();
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array_reserve(new_arena->next_arenas, 8);
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@ -58,7 +58,7 @@ void* expandable_arena_alloc (ExpandableArena* arena_ex, s64 byte_count) {
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Assert(arena_ex != nullptr);
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Assert(arena_ex->memory_base != nullptr); // must be initialized before calling.
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Assert(is_valid(arena_ex));
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Assert(arena_free_list->initialized);
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// Assert(arena_free_list->initialized);
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Arena* arena = (Arena*)arena_ex->current;
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@ -73,7 +73,7 @@ void* expandable_arena_alloc (ExpandableArena* arena_ex, s64 byte_count) {
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new_min_reserve = arena->reserve_size;
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}
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Arena* new_arena = next_arena(new_min_reserve);
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Arena* new_arena = bootstrap_arena(new_min_reserve);
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new_arena->alignment = arena_ex->alignment;
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new_arena->flags = arena_ex->flags;
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@ -106,8 +106,7 @@ Allocator allocator (ExpandableArena* arena_ex) {
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return { expandable_arena_allocator_proc, arena_ex };
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}
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// #TODO: currently this keeps the final arena's memory. Fix this!
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// This is not implemented correctly!
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// last arena is the arena we want to pop to.
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void arena_reset_to (ExpandableArena* arena_ex, Arena* last_arena, u8* starting_point) {
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// going backwards from end of arena list
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@ -116,7 +115,6 @@ void arena_reset_to (ExpandableArena* arena_ex, Arena* last_arena, u8* starting_
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return;
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}
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// for (s64 i = arena_ex->next_arenas.count-1; i >= 0; i -= 1) {
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for_each_reverse(i, arena_ex->next_arenas) {
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Arena* arena = arena_ex->next_arenas[i];
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if (arena == last_arena) { // return to starting_point
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@ -124,8 +122,14 @@ void arena_reset_to (ExpandableArena* arena_ex, Arena* last_arena, u8* starting_
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arena_ex->current->current_point = starting_point;
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break;
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}
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release_arena(arena);
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array_unordered_remove_by_index(arena_ex->next_arenas, i);
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arena_delete(arena);
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// We can just decrement the count because arenas are added and removed in order. see: pop()
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arena_ex->next_arenas.count -= 1;
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}
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if (last_arena == (Arena*)arena_ex) {
|
||||
arena_ex->current = (Arena*)arena_ex;
|
||||
arena_ex->current->current_point = starting_point;
|
||||
}
|
||||
}
|
||||
|
||||
@ -134,7 +138,7 @@ void arena_reset (ExpandableArena* arena_ex, bool free_extra_pages) {
|
||||
|
||||
// Free expansion arenas in `next_arenas`
|
||||
for (s64 i = 0; i < arena_ex->next_arenas.count; i += 1) {
|
||||
release_arena(arena_ex->next_arenas[i], free_extra_pages);
|
||||
arena_delete(arena_ex->next_arenas[i]);
|
||||
}
|
||||
|
||||
// Reset next_arenas
|
||||
|
||||
@ -25,5 +25,5 @@ void* expandable_arena_alloc (ExpandableArena* arena_ex, s64 byte_count);
|
||||
u8* expandable_arena_start (ExpandableArena* arena_ex);
|
||||
Allocator allocator (ExpandableArena* arena_ex);
|
||||
void arena_reset_to (ExpandableArena* arena_ex, Arena* last_arena, u8* starting_point);
|
||||
void arena_reset (ExpandableArena* arena_ex, bool free_extra_pages=true);
|
||||
void arena_reset (ExpandableArena* arena_ex, bool free_extra_pages);
|
||||
force_inline void arena_delete (ExpandableArena* arena_ex);
|
||||
|
||||
@ -32,23 +32,23 @@ General_Allocator* get_general_allocator_data() {
|
||||
|
||||
constexpr s64 Allocation_Tracking_Is_Enabled = GP_ALLOCATOR_TRACK_ALLOCATIONS;
|
||||
|
||||
bool GPAllocator_Tracking_Enabled () {
|
||||
bool default_allocator_Tracking_Enabled () {
|
||||
return Allocation_Tracking_Is_Enabled != 0;
|
||||
}
|
||||
|
||||
void GPAllocator_Initialize_Allocation_Tracker () {
|
||||
void default_allocator_Initialize_Allocation_Tracker () {
|
||||
#if GP_ALLOCATOR_TRACK_ALLOCATIONS
|
||||
mutex_init(&allocator_mutex);
|
||||
constexpr s64 alignment = 64;
|
||||
s64 item_count_max = 64 * 4096;
|
||||
s64 total_allocation_size = item_count_max * sizeof(Allocation);
|
||||
auto memory = Aligned_Alloc(total_allocation_size, alignment); // @MemoryLeak (intentional)
|
||||
gAllocator.allocations = Array<Allocation>(item_count_max, memory, item_count_max, GPAllocator());
|
||||
gAllocator.allocations = Array<Allocation>(item_count_max, memory, item_count_max, default_allocator());
|
||||
gAllocator.allocations.count = 0; // Init to zero.
|
||||
#endif
|
||||
}
|
||||
|
||||
bool GPAllocator_Is_This_Yours (void* old_memory) {
|
||||
bool default_allocator_Is_This_Yours (void* old_memory) {
|
||||
#if GP_ALLOCATOR_TRACK_ALLOCATIONS
|
||||
lock_guard(&allocator_mutex);
|
||||
|
||||
@ -94,7 +94,7 @@ void Remove_Allocation(void* old_memory) {
|
||||
#endif
|
||||
}
|
||||
|
||||
void* GPAllocator_New (s64 new_size, s64 alignment, bool initialize) {
|
||||
void* default_allocator_new (s64 new_size, s64 alignment, bool initialize) {
|
||||
// Fallback allocator: _aligned_malloc, which is MSVC's version of std::aligned_alloc
|
||||
|
||||
auto memory = Aligned_Alloc(new_size, alignment);
|
||||
@ -107,11 +107,11 @@ void* GPAllocator_New (s64 new_size, s64 alignment, bool initialize) {
|
||||
return memory;
|
||||
}
|
||||
|
||||
void* GPAllocator_Resize (s64 old_size, void* old_memory, s64 new_size, s64 alignment, bool initialize) {
|
||||
void* default_allocator_realloc (s64 old_size, void* old_memory, s64 new_size, s64 alignment, bool initialize) {
|
||||
Assert((alignment % 8) == 0 && (alignment != 0));
|
||||
|
||||
if (old_memory == nullptr) {
|
||||
return GPAllocator_New(new_size, alignment);
|
||||
return default_allocator_new(new_size, alignment);
|
||||
}
|
||||
|
||||
// Debug version: _aligned_realloc_dbg
|
||||
@ -128,7 +128,7 @@ void* GPAllocator_Resize (s64 old_size, void* old_memory, s64 new_size, s64 alig
|
||||
return new_memory_address;
|
||||
}
|
||||
|
||||
void GPAllocator_Delete (void* memory) {
|
||||
void default_allocator_free (void* memory) {
|
||||
if (memory == nullptr) return;
|
||||
Aligned_Free(memory);
|
||||
Remove_Allocation(memory);
|
||||
@ -136,32 +136,32 @@ void GPAllocator_Delete (void* memory) {
|
||||
// printf("[GP] Deleting memory %p\n", memory);
|
||||
}
|
||||
|
||||
Allocator GPAllocator () {
|
||||
return { GPAllocator_Proc, nullptr };
|
||||
Allocator default_allocator () {
|
||||
return { default_allocator_proc, nullptr };
|
||||
}
|
||||
|
||||
void* GPAllocator_Proc (Allocator_Mode mode, s64 requested_size, s64 old_size, void* old_memory, void* allocator_data) {
|
||||
void* default_allocator_proc (Allocator_Mode mode, s64 requested_size, s64 old_size, void* old_memory, void* allocator_data) {
|
||||
u16 alignment = 16; // default alignment
|
||||
|
||||
Thread_Context* context = thread_context();
|
||||
if (context) alignment = context->GPAllocator_alignment;
|
||||
if (context) alignment = context->default_allocator_alignment;
|
||||
|
||||
switch (mode) {
|
||||
case Allocator_Mode::ALLOCATE: {
|
||||
return GPAllocator_New(requested_size, alignment);
|
||||
return default_allocator_new(requested_size, alignment);
|
||||
} break;
|
||||
case Allocator_Mode::RESIZE: {
|
||||
void* result = GPAllocator_Resize(old_size, old_memory, requested_size, alignment);
|
||||
void* result = default_allocator_realloc(old_size, old_memory, requested_size, alignment);
|
||||
// NOTE: The _aligned_realloc function already copies the old memory, so there's
|
||||
// no need to copy the old memory block here.
|
||||
return result;
|
||||
} break;
|
||||
case Allocator_Mode::DEALLOCATE: {
|
||||
GPAllocator_Delete(old_memory); // unused
|
||||
default_allocator_free(old_memory); // unused
|
||||
} break;
|
||||
case Allocator_Mode::DETAILS: {
|
||||
Assert(allocator_data == nullptr);
|
||||
return "GPAllocator";
|
||||
return "default_allocator";
|
||||
} break;
|
||||
}
|
||||
|
||||
|
||||
@ -38,17 +38,18 @@ struct General_Allocator {
|
||||
|
||||
General_Allocator* get_general_allocator_data();
|
||||
|
||||
constexpr u16 GPAllocator_Default_Alignment = 16;
|
||||
constexpr u16 default_allocator_Default_Alignment = 16;
|
||||
|
||||
Allocator GPAllocator ();
|
||||
Allocator default_allocator ();
|
||||
|
||||
void* GPAllocator_Proc (Allocator_Mode mode, s64 requested_size, s64 old_size, void* old_memory, void* allocator_data);
|
||||
void* default_allocator_proc (Allocator_Mode mode, s64 requested_size, s64 old_size, void* old_memory, void* allocator_data);
|
||||
|
||||
void* GPAllocator_New (s64 new_size, s64 alignment=16, bool initialize=true);
|
||||
void* GPAllocator_Resize (s64 old_size, void* old_memory, s64 new_size, s64 alignment=16, bool initialize=true);
|
||||
void GPAllocator_Delete (void* memory);
|
||||
void* default_allocator_new (s64 new_size, s64 alignment=16, bool initialize=true);
|
||||
void* default_allocator_realloc (s64 old_size, void* old_memory, s64 new_size, s64 alignment=16, bool initialize=true);
|
||||
void default_allocator_free (void* memory);
|
||||
|
||||
bool GPAllocator_Is_This_Yours (void* old_memory);
|
||||
void GPAllocator_Initialize_Allocation_Tracker ();
|
||||
bool GPAllocator_Tracking_Enabled ();
|
||||
bool default_allocator_Is_This_Yours (void* old_memory);
|
||||
void default_allocator_Initialize_Allocation_Tracker ();
|
||||
bool default_allocator_Tracking_Enabled ();
|
||||
|
||||
// #TODO: I want to be able to tag any allocations in debug mode.
|
||||
@ -171,7 +171,7 @@ string format_string_no_context (char* format, ...) {
|
||||
|
||||
string str = {};
|
||||
|
||||
str.data = (u8*)GPAllocator_New(BUFFER_SIZE);
|
||||
str.data = (u8*)default_allocator_new(BUFFER_SIZE);
|
||||
|
||||
va_list args;
|
||||
va_start(args, format);
|
||||
|
||||
@ -45,7 +45,7 @@ void run_post_setup_tests() {
|
||||
log("Done. Success: %d\n", success);
|
||||
|
||||
// push_allocator(allocator(thread_context()->arena));
|
||||
push_allocator(GPAllocator());
|
||||
push_allocator(default_allocator());
|
||||
string file_path = "D:/Work/OpenBCI/ToolZ/prototyping-gui-main/modules/native-proto-lib/native-sdk-prototyping/src/SignalProcessing.cpp";
|
||||
ArrayView<u8> file_data = read_entire_file(file_path, true);
|
||||
log("file_data: \n");
|
||||
|
||||
@ -56,7 +56,7 @@ Graphics* graphics_thread_init () {
|
||||
|
||||
Assert(context != nullptr);
|
||||
|
||||
push_allocator(GPAllocator());
|
||||
push_allocator(default_allocator());
|
||||
|
||||
if (context->graphics == nullptr) {
|
||||
context->graphics = New<Graphics>(true);
|
||||
|
||||
@ -59,7 +59,7 @@ struct OS_System_Info {
|
||||
|
||||
// #Monitors
|
||||
b32 monitors_enumerated;
|
||||
Array<Monitor> monitors; // Back with GPAllocator
|
||||
Array<Monitor> monitors; // Back with default_allocator
|
||||
|
||||
// #Drives
|
||||
Table<string, OS_Drive*> drives; // should we just store ptrs to OS_Drive? I think so..
|
||||
@ -226,7 +226,7 @@ internal void Win32_Entry_Point (int argc, WCHAR **argv) {
|
||||
}
|
||||
|
||||
{ OS_System_Info* info = &global_win32_state.system_info;
|
||||
info->monitors.allocator = GPAllocator();
|
||||
info->monitors.allocator = default_allocator();
|
||||
u8 buffer[MAX_COMPUTERNAME_LENGTH + 1] = {0};
|
||||
DWORD size = MAX_COMPUTERNAME_LENGTH + 1;
|
||||
if(GetComputerNameA((char*)buffer, &size)) {
|
||||
@ -236,7 +236,7 @@ internal void Win32_Entry_Point (int argc, WCHAR **argv) {
|
||||
}
|
||||
|
||||
{ OS_Process_Info* info = &global_win32_state.process_info;
|
||||
info->windows.allocator = GPAllocator();
|
||||
info->windows.allocator = default_allocator();
|
||||
DWORD length = GetCurrentDirectoryW(0, 0);
|
||||
// This can be freed later when we call temp_reset();
|
||||
u16* memory = NewArray<u16>(temp(), length + 1);
|
||||
@ -247,7 +247,7 @@ internal void Win32_Entry_Point (int argc, WCHAR **argv) {
|
||||
|
||||
// Setup event arena, allocators for Array<> types.
|
||||
if (!global_win32_state.process_info.event_arena) {
|
||||
global_win32_state.process_info.event_arena = next_arena(Arena_Reserve::Size_64K);
|
||||
global_win32_state.process_info.event_arena = bootstrap_arena(Arena_Reserve::Size_64K);
|
||||
}
|
||||
|
||||
// [ ] Get Working directory (info->working_path)
|
||||
@ -294,7 +294,7 @@ internal bool thread_init (Thread* thread, Thread_Proc proc, string thread_name)
|
||||
// #NOTE: This will disappear once the thread is de-initted. If we want this string, copy it!
|
||||
thread->context->thread_name = copy_string(thread_name);
|
||||
thread->context->log_builder = new_string_builder(Arena_Reserve::Size_64M);
|
||||
thread->context->error_arena = next_arena(Arena_Reserve::Size_64M);
|
||||
thread->context->error_arena = bootstrap_arena(Arena_Reserve::Size_64M);
|
||||
thread->context->logger = {default_logger_proc, &default_logger};
|
||||
|
||||
thread->context->parent_thread_context = thread_context();
|
||||
@ -322,7 +322,7 @@ internal void thread_deinit (Thread* thread,bool zero_thread) {
|
||||
|
||||
array_reset(*thread->context->log_builder);
|
||||
free_string_builder(thread->context->log_builder);
|
||||
release_arena(thread->context->error_arena);
|
||||
arena_delete(thread->context->error_arena);
|
||||
arena_delete(thread->context->temp);
|
||||
arena_delete(thread->context->arena); // must come last because thread->context is allocated with this arena!
|
||||
|
||||
@ -1009,11 +1009,11 @@ s32 os_cpu_secondary_core_count () {
|
||||
// #Drives
|
||||
constexpr u64 Win32_Max_Path_Length = 260;
|
||||
bool Win32_Discover_Drives () {
|
||||
push_allocator(GPAllocator());
|
||||
push_allocator(default_allocator());
|
||||
// Initialize drive_table if necessary.
|
||||
Table<string, OS_Drive*>* drive_table = get_drive_table();
|
||||
if (!drive_table->allocated) {
|
||||
drive_table->allocator = GPAllocator();
|
||||
drive_table->allocator = default_allocator();
|
||||
// #TODO(Low priority): #hash_table need a macro for initializing with string keys!
|
||||
drive_table->hash_function = string_hash_function_fnv1a;
|
||||
drive_table->compare_function = string_keys_match;
|
||||
@ -1172,7 +1172,7 @@ struct ST_File_Enumeration { // global state
|
||||
global ST_File_Enumeration* stfe;
|
||||
|
||||
void free_stfe_and_reset () {
|
||||
push_allocator(GPAllocator());
|
||||
push_allocator(default_allocator());
|
||||
|
||||
array_free(stfe->drives);
|
||||
|
||||
@ -1337,7 +1337,7 @@ s64 win32_file_enum_thread_proc (Thread* thread) {
|
||||
}
|
||||
|
||||
void os_run_file_enumeration_single_threaded () {
|
||||
push_allocator(GPAllocator());
|
||||
push_allocator(default_allocator());
|
||||
|
||||
stfe = New<ST_File_Enumeration>();
|
||||
(*stfe) = {
|
||||
@ -1395,7 +1395,7 @@ bool Serialize_ST_File_Enumeration (string file_path) {
|
||||
|
||||
bool Deserialize_ST_File_Enumeration (string file_path) {
|
||||
Timed_Block_Print("Deserialize_ST_File_Enumeration");
|
||||
push_allocator(GPAllocator());
|
||||
push_allocator(default_allocator());
|
||||
if (!stfe) stfe = New<ST_File_Enumeration>();
|
||||
(*stfe) = {
|
||||
{},
|
||||
|
||||
@ -20,7 +20,7 @@ struct File_Enumeration_Thread_Results { // #userdata
|
||||
};
|
||||
|
||||
void initialize (File_Enumeration_Thread_Results* fcr) { // Preallocate for 2^22 files:
|
||||
fcr->arena = next_arena(Arena_Reserve::Size_2G);
|
||||
fcr->arena = bootstrap_arena(Arena_Reserve::Size_2G);
|
||||
|
||||
fcr->d_offsets = arena_array_new<u32>(4194304, Arena_Reserve::Size_2G);
|
||||
fcr->d_lengths = arena_array_new<s16>(4194304, Arena_Reserve::Size_2G);
|
||||
@ -83,7 +83,7 @@ string path_from_parent_index (Thread_Group* group, Parent_Index pid, Parent_Ind
|
||||
|
||||
// This is much stupider and more complicated than I would like, unfortunately.
|
||||
string directory_get_full_path (Thread_Group* group, Parent_Index pid, string dir_name) {
|
||||
push_allocator(GPAllocator()); // to copy from String_Builder
|
||||
push_allocator(default_allocator()); // to copy from String_Builder
|
||||
|
||||
Array<string> paths;
|
||||
paths.allocator = temp();
|
||||
@ -165,7 +165,7 @@ Thread_Continue_Status file_enumeration_thread_group_proc (Thread_Group* group,
|
||||
// particular problem. This data can be rescued before we
|
||||
File_Enumeration_Thread_Results* results;
|
||||
if (!thread->context->userdata) {
|
||||
thread->context->userdata = New<File_Enumeration_Thread_Results>(GPAllocator());
|
||||
thread->context->userdata = New<File_Enumeration_Thread_Results>(default_allocator());
|
||||
initialize((File_Enumeration_Thread_Results*)thread->context->userdata);
|
||||
}
|
||||
results = (File_Enumeration_Thread_Results*)thread->context->userdata;
|
||||
@ -220,7 +220,7 @@ Thread_Continue_Status file_enumeration_thread_group_proc (Thread_Group* group,
|
||||
add_record(results, &find_data, name, next_index, is_directory);
|
||||
|
||||
if (is_directory) {
|
||||
push_allocator(GPAllocator());
|
||||
push_allocator(default_allocator());
|
||||
auto new_work = New<Enumeration_Work>(false);
|
||||
new_work->first_directory = directory_get_full_path(group, pi, name);
|
||||
new_work->parent = next_index;
|
||||
@ -245,12 +245,12 @@ s64 multithreaded_file_enumeration_master_proc (Thread* thread) {
|
||||
|
||||
s32 thread_count = os_cpu_physical_core_count();
|
||||
|
||||
push_allocator(GPAllocator());
|
||||
push_allocator(default_allocator());
|
||||
thread_group_init(file_enum_thread_group, thread_count, file_enumeration_thread_group_proc, true);
|
||||
|
||||
|
||||
for_each(d, task->drives) {
|
||||
auto work = New<Enumeration_Work>(GPAllocator(), false); //replace with arena bootstrap?
|
||||
auto work = New<Enumeration_Work>(default_allocator(), false); //replace with arena bootstrap?
|
||||
work->first_directory = task->drives[d]->label; // this includes the colon-slash, (e.g. `C:\`).
|
||||
work->parent = {-1, -1}; // #HACK: (s32)d
|
||||
work->is_root = true;
|
||||
|
||||
@ -229,7 +229,7 @@ Error* NTFS_MFT_read_raw (OS_Drive* drive) {
|
||||
Assert(data_attribute != nullptr);
|
||||
|
||||
// #dense_fs_alloc
|
||||
drive->data = New<Dense_FS>(GPAllocator());
|
||||
drive->data = New<Dense_FS>(default_allocator());
|
||||
initialize(drive->data, drive);
|
||||
|
||||
NTFS_RunHeader* dataRun = (NTFS_RunHeader*)((u8*)data_attribute + data_attribute->dataRunsOffset);
|
||||
@ -468,11 +468,11 @@ bool Deserialize_Win32_Drives (string file_path) {
|
||||
Assert(magic_number == Win32_Drive_Magic_Number);
|
||||
Read(d, &drive_count);
|
||||
|
||||
ntfs_workspace.arena = next_arena(Arena_Reserve::Size_64G);
|
||||
ntfs_workspace.arena = bootstrap_arena(Arena_Reserve::Size_64G);
|
||||
push_arena(ntfs_workspace.arena);
|
||||
Assert(ntfs_workspace.drives.count == 0);
|
||||
array_resize(ntfs_workspace.supplementary, drive_count);
|
||||
// ntfs_workspace.drives.allocator = GPAllocator();
|
||||
// ntfs_workspace.drives.allocator = default_allocator();
|
||||
|
||||
log("[Deserialize_Win32_Drives] drive_count: %d", drive_count);
|
||||
|
||||
@ -589,7 +589,7 @@ void ntfs_create_enumeration_threads (s32 thread_count) {
|
||||
if (!ex1_ntfs.initialized) { Timed_Block_Print("Thread initialization (ntfs)");
|
||||
ex1_ntfs.initialized = true;
|
||||
ex1_ntfs.threads = ArrayView<Thread>(thread_count);
|
||||
ex1_ntfs.threads_in_flight.allocator = GPAllocator();
|
||||
ex1_ntfs.threads_in_flight.allocator = default_allocator();
|
||||
for_each(t, ex1_ntfs.threads) {
|
||||
string thread_name = format_string("ntfs_enumeration_thread#%d", t);
|
||||
bool success = thread_init(&ex1_ntfs.threads[t], ntfs_enumeration_thread_proc, thread_name);
|
||||
@ -665,7 +665,7 @@ void Ex1_show_ntfs_workspace () { using namespace ImGui;
|
||||
i, ex1_ntfs.threads[i].proc != nullptr, ex1_ntfs.threads[i].context != nullptr, ex1_ntfs.threads[i].data != nullptr);
|
||||
}*/
|
||||
/*// #NTFS_MFT_RAW
|
||||
push_allocator(GPAllocator());
|
||||
push_allocator(default_allocator());
|
||||
Array<ArrayView<OS_Drive*>> drive_split;
|
||||
drive_split.allocator = temp(); // this is only needed for this frame
|
||||
|
||||
@ -711,7 +711,7 @@ void Ex1_show_ntfs_workspace () { using namespace ImGui;
|
||||
ex1_ntfs.threads_started = true;
|
||||
for (s64 t = 0; t < active_thread_count; t += 1) {
|
||||
Thread* thread = &ex1_ntfs.threads[t];
|
||||
Arena* thread_arena = next_arena(Arena_Reserve::Size_64K);
|
||||
Arena* thread_arena = bootstrap_arena(Arena_Reserve::Size_64K);
|
||||
push_arena(thread_arena);
|
||||
auto thread_data = New<NTFS_Enumeration_Task>();
|
||||
thread_data->pool = thread_arena;
|
||||
@ -727,14 +727,14 @@ void Ex1_show_ntfs_workspace () { using namespace ImGui;
|
||||
|
||||
for_each(t, ex1_ntfs.threads_in_flight) {
|
||||
if (thread_is_done(ex1_ntfs.threads_in_flight[t])) {
|
||||
push_allocator(GPAllocator());
|
||||
push_allocator(default_allocator());
|
||||
|
||||
Thread* thread = ex1_ntfs.threads_in_flight[t];
|
||||
auto task = thread_task(NTFS_Enumeration_Task);
|
||||
array_free(task->drives);
|
||||
|
||||
// make sure to retreive any data you need to from here!
|
||||
release_arena(task->pool);
|
||||
arena_delete(task->pool);
|
||||
|
||||
thread_deinit(ex1_ntfs.threads_in_flight[t], false);
|
||||
array_unordered_remove_by_index(ex1_ntfs.threads_in_flight, t);
|
||||
@ -746,7 +746,7 @@ void Ex1_show_ntfs_workspace () { using namespace ImGui;
|
||||
/* #NTFS_MFT_RAW
|
||||
if (ex1_ntfs.threads_started && !ex1_ntfs.threads_in_flight.count) {
|
||||
// All threads are complete, we're free to clean up remaining memory
|
||||
push_allocator(GPAllocator());
|
||||
push_allocator(default_allocator());
|
||||
array_free(ex1_ntfs.threads);
|
||||
array_free(ex1_ntfs.threads_in_flight);
|
||||
|
||||
|
||||
@ -32,7 +32,7 @@
|
||||
#include "lib/Base/Base_Thread_Context.h"
|
||||
#include "lib/Base/Expandable_Arena.h"
|
||||
#include "lib/Base/Timing.h"
|
||||
#include "lib/Base/Arena_Free_List.cpp"
|
||||
// #include "lib/Base/Arena_Free_List.cpp"
|
||||
|
||||
#include "lib/Base/Arena.cpp"
|
||||
#include "lib/Base/String.cpp"
|
||||
|
||||
12
src/Ex1.cpp
12
src/Ex1.cpp
@ -82,7 +82,7 @@ global Ex1_Workspace ex1w;
|
||||
|
||||
void free_ex1_workspace_and_reset () {
|
||||
if (ex1w.sort_completed) {
|
||||
push_allocator(GPAllocator());
|
||||
push_allocator(default_allocator());
|
||||
|
||||
radix_sort_free(&ex1w.file_size_radix);
|
||||
radix_sort_free(&ex1w.file_modtime_radix);
|
||||
@ -112,7 +112,7 @@ void Ex1_show_enumeration_workspace () { using namespace ImGui;
|
||||
push_imgui_window("Enumerated Data Workspace");
|
||||
|
||||
if (!ex1w.sort_completed) {
|
||||
push_allocator(GPAllocator());
|
||||
push_allocator(default_allocator());
|
||||
Timed_Block_Print("radix_sort_u64: file sizes, file modtimes, directory modtimes");
|
||||
ArrayView<u64> sizes = to_view(*stfe->files.sizes);
|
||||
radix_sort_u64(&ex1w.file_size_radix, sizes.data, (u32)sizes.count);
|
||||
@ -226,7 +226,7 @@ void Ex1_Control_Panel () { using namespace ImGui;
|
||||
// && (drives_enumerated == drives.count);
|
||||
|
||||
// string file_path = format_string_temp("%s_DriveData.bin", os_get_machine_name().data);
|
||||
string file_path = "D:/Projects/Cpp/Musa-Cpp-Lib-V2/bin/MUSA-PC3_DriveData.bin";// FIXED path.
|
||||
string file_path = "D:/TempSync/Filesystem_Data/MUSA-PC3_DriveData.bin";
|
||||
Text("fixed file_path: %s", file_path.data);
|
||||
if (!all_drives_enumerated && file_exists(file_path)) { // #autoload
|
||||
Deserialize_ST_File_Enumeration(file_path);
|
||||
@ -238,7 +238,7 @@ void Ex1_Control_Panel () { using namespace ImGui;
|
||||
|
||||
// if (file_enum_multithreading_started()) {
|
||||
// if (thread_is_done(drive_enumeration->master_thread)) {
|
||||
// push_allocator(GPAllocator());
|
||||
// push_allocator(default_allocator());
|
||||
// // Thread* thread = drive_enumeration->master_thread;
|
||||
// // auto task = thread_task(Drive_Enumeration);
|
||||
// // Nothing to free?
|
||||
@ -304,7 +304,7 @@ void ImGui_Debug_Panel () { using namespace ImGui;
|
||||
Begin("Debug Panel");
|
||||
// #cpuid
|
||||
Text("[cpus] physical: %d, logical: %d, primary: %d, secondary: %d", os_cpu_physical_core_count(), os_cpu_logical_core_count(), os_cpu_primary_core_count(), os_cpu_secondary_core_count());
|
||||
{ SeparatorText("Arena In-Use List");
|
||||
/*{ SeparatorText("Arena In-Use List");
|
||||
lock_guard(&arena_free_list->mutex);
|
||||
for (u8 i = 0; i < Arena_Reserve_Count; i += 1) {
|
||||
#if ARENA_DEBUG
|
||||
@ -334,7 +334,7 @@ void ImGui_Debug_Panel () { using namespace ImGui;
|
||||
);
|
||||
Text(t);
|
||||
}
|
||||
}
|
||||
}*/
|
||||
SeparatorText("Child Threads");
|
||||
SeparatorText("Errors");
|
||||
ArrayView<Error*> errors = get_all_errors(thread_context());
|
||||
|
||||
@ -39,7 +39,7 @@ void count_unique_chars_from_string (string s) {
|
||||
}
|
||||
|
||||
void count_unique_utf8_chars () { Timed_Block_Print("count_unique_utf8_chars");
|
||||
unique_codepoints_utf32.allocator = GPAllocator();
|
||||
unique_codepoints_utf32.allocator = default_allocator();
|
||||
|
||||
Assert(stfe != nullptr);
|
||||
for (s64 i = 0; i < stfe->dirs.offsets->count; i += 1) {
|
||||
|
||||
@ -83,7 +83,7 @@ void Explorer_ImGui_Application_Win32 () {
|
||||
|
||||
string font_file_name = "RobotoMono-Regular.ttf";
|
||||
|
||||
imgui_default_font.sizes.allocator = GPAllocator();
|
||||
imgui_default_font.sizes.allocator = default_allocator();
|
||||
imgui_default_font.font_name = font_file_name;
|
||||
|
||||
for (s64 i = 0; i < ArrayCount(imgui_font_sizes); i += 1) {
|
||||
|
||||
Loading…
Reference in New Issue
Block a user