Replace build.jai, build.cmd with CMakeLists
This commit is contained in:
parent
d1182f3abd
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54
CMakeLists.txt
Normal file
54
CMakeLists.txt
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@ -0,0 +1,54 @@
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############# README ############# README ############# README ############
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# Option to choose between shared or static library
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# Pass this as an argument as follows when configuring the project:
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# `cmake -S . -B build
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# then build it with either `Release` or `Debug` option:
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# `cmake --build build --config Release`
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############ /README ############ /README ############ /README ############
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cmake_minimum_required(VERSION 3.20)
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project(musa-explorer-cpp)
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# Use C++11
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SET (CMAKE_CXX_STANDARD 11)
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SET (CMAKE_VERBOSE_MAKEFILE ON)
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if (MSVC)
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# Suppress warning: C++ exception handler used, but unwind semantics are not enabled.
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add_compile_options(/wd4530)
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endif()
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SET (EXE_NAME "mexplore_v2")
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SET (SRC_FILES
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lib/third_party/dear-imgui/imgui.cpp
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lib/third_party/dear-imgui/imgui_widgets.cpp
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lib/third_party/dear-imgui/imgui_draw.cpp
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lib/third_party/dear-imgui/imgui_tables.cpp
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lib/third_party/dear-imgui/imgui_impl_dx11.cpp
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lib/third_party/dear-imgui/imgui_impl_win32.cpp
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exe_main.cpp
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)
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SET (INCLUDE_DIRS
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${PROJECT_SOURCE_DIR}/src
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${PROJECT_SOURCE_DIR}/lib
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${PROJECT_SOURCE_DIR}/lib/third_party
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)
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if(CMAKE_BUILD_TYPE STREQUAL "Debug")
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SET (LINK_LIB_DIRS
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)
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elseif(CMAKE_BUILD_TYPE STREQUAL "Release")
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SET (LINK_LIB_DIRS
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)
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endif()
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SET (SYSTEM_LIBRARIES
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)
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add_executable(${EXE_NAME} ${SRC_FILES})
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target_include_directories(${EXE_NAME} PRIVATE ${INCLUDE_DIRS})
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target_link_libraries(${EXE_NAME} PRIVATE ${LINK_LIBS_DIRS} ${SYSTEM_LIBRARIES})
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56
build.cmd
56
build.cmd
@ -1,56 +0,0 @@
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@echo off
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setlocal enabledelayedexpansion
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if "%~1"=="" (
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echo Usage: build.cmd [Debug^|Release]
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exit /b 1
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)
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set CONFIG=%~1
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if /I "%CONFIG%"=="Debug" (
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set CFLAGS=/MDd /Od /Zi /DDEBUG /DEBUG -diagnostics:caret -diagnostics:column -D_CRT_SECURE_NO_WARNINGS -D_SILENCE_TR1_NAMESPACE_DEPRECATION_WARNING -D_CRT_NONSTDC_NO_DEPRECATE -D_USE_MATH_DEFINES
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set LIB_PATH=bin
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set IMGUI_LIB_PATH=bin\Debug\dear-imgui.lib
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) else if /I "%CONFIG%"=="Release" (
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set CFLAGS=/MD /O2 /DNDEBUG
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set LIB_PATH=bin
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set IMGUI_LIB_PATH=bin\Release\dear-imgui.lib
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) else (
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echo Invalid configuration: %CONFIG%
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echo Usage: build.cmd [Debug^|Release]
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exit /b 1
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)
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set OBJDIR=obj
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if not exist "%LIB_PATH%" mkdir "%LIB_PATH%"
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if not exist obj mkdir obj
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set LIB_NAME=musa
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set SRC_FILES=^
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exe_main.cpp
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set INCLUDE_DIRS=^
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/Isrc ^
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/Ilib ^
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/Ilib\api ^
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/Ithird_party
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set LINK_LIBS=^
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%IMGUI_LIB_PATH%
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rem NOTE: it defaults to C++11, so /std:c++11 is redundant
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rem SHARED LIBRARY:
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rem echo Building DLL (%CONFIG%)
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rem cl /nologo /EHsc /DWIN32 /wd4530 %CFLAGS% %INCLUDE_DIRS% %SRC_FILES% /LD /Fe%LIB_PATH%\%LIB_NAME%.dll /Fo%OBJDIR%\ /link %LINK_LIBS%
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echo Building EXE (%CONFIG%)...
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cl /nologo /EHsc /DWIN32 /wd4530 %CFLAGS% %INCLUDE_DIRS% %SRC_FILES% /link /MACHINE:AMD64 %LINK_LIBS% /OUT:%LIB_PATH%\%LIB_NAME%.exe
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rem cleanup...
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rd /s /q "%OBJDIR%"
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rem echo Running post-build script...
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rem nothing to do (for now).
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endlocal
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150
build.jai
150
build.jai
@ -1,150 +0,0 @@
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// Some notes:
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// To generate the intermediate to see how many lines are being compiled, in x64 Native Tools Command Prompt for VS2022 or whatever
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// cl /P /EP exe_main.cpp
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// tokei exe_main.i
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VERSION :: "0.2";
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#run,stallable build_cpp_project();
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LIB_BASE_NAME :: "musa-lib";
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EXE_BASE_NAME :: "musa";
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LIB_SOURCE_FILENAMES :: string.["lib_main.cpp"];
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EXE_SOURCE_FILENAMES :: string.["exe_main.cpp"];
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INCLUDE_DIRS :: string.[
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"src",
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"lib",
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"lib/api",
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"third_party"
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];
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build_cpp_project :: () {
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start := seconds_since_init();
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set_build_options_dc(.{do_output=false});
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options := get_build_options();
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args := options.compile_time_command_line;
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compile_debug := true;
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if array_find(args, "release") { compile_debug = false; }
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build_lib := array_find(args, "build_lib");
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build_exe := array_find(args, "build_exe");
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generate_meta_file(compile_debug);
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if build_lib build_cpp_lib(compile_debug);
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if build_exe build_cpp_exe(compile_debug);
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print("\nFull build time: % seconds\n\n", FF(seconds_since_init() - start, 3));
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}
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build_cpp_exe :: (compile_debug: bool) {
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extra: [..]string;
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if os_target == {
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case .WINDOWS;
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array_add(*extra, "-D_CRT_SECURE_NO_WARNINGS", "-D_SILENCE_TR1_NAMESPACE_DEPRECATION_WARNING", "-D_CRT_NONSTDC_NO_DEPRECATE");
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array_add(*extra, "-D_USE_MATH_DEFINES"); // , "-D_WIN32_WINNT=0x0A00", "/utf-8"
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array_add(*extra, "/MT"); // Static - The default
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for INCLUDE_DIRS array_add(*extra, tprint("/I%", it));
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case; assert(false, "Other OSes not supported yet!");
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}
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exe_path := tprint("bin/%", EXE_BASE_NAME);
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make_directory_if_it_does_not_exist("bin");
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LINK_LIBS: []string;
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if (compile_debug) { LINK_LIBS = .["bin/Debug/dear-imgui.lib"]; }
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else { LINK_LIBS = .["bin/Release/dear-imgui.lib"]; }
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success := build_cpp_executable(exe_path, ..EXE_SOURCE_FILENAMES, debug=compile_debug, extra=extra, library_files=LINK_LIBS);
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print("\nbuild_cpp_executable, success: %\n", success);
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}
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build_cpp_lib :: (compile_debug: bool) -> bool {
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lib_path := tprint("bin/Debug/%", LIB_BASE_NAME);
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if !compile_debug {
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lib_path = tprint("bin/Release/%", LIB_BASE_NAME);
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}
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lib_directory := path_strip_filename(lib_path);
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make_directory_if_it_does_not_exist(lib_directory, recursive = true);
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print("Output lib_path: %\n\n", lib_path);
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extra: [..]string;
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if os_target == {
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case .WINDOWS;
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array_add(*extra, "-D_CRT_SECURE_NO_WARNINGS", "-D_SILENCE_TR1_NAMESPACE_DEPRECATION_WARNING", "-D_CRT_NONSTDC_NO_DEPRECATE");
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array_add(*extra, "-D_USE_MATH_DEFINES"); // , "-D_WIN32_WINNT=0x0A00", "/utf-8"
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// array_add(*extra, "/MD"); // Dynamic
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array_add(*extra, "/MT"); // Static - The default
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for INCLUDE_DIRS array_add(*extra, tprint("/I%", it));
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case .LINUX;
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array_add(*extra, "-fPIC");
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array_add(*extra, tprint("-I/%/%", #filepath, "JIIM_Library"));
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for INCLUDE_DIRS array_add(*extra, tprint("-I/%/%", #filepath, it));
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case; assert(false, "Other OSes not supported yet!");
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}
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success := build_cpp_static_lib(lib_path, ..LIB_SOURCE_FILENAMES, debug=compile_debug, extra=extra);
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print("\nbuild_cpp_static_lib, success: %\n", success);
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return success;
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}
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META_GENERATED_HEADER_FILE_PATH :: "lib/meta_generated.h";
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cpu_target: CPU_Tag = .X64;
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os_target: Operating_System_Tag = .WINDOWS;
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generate_meta_file :: (debug: bool) {
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sb: String_Builder;
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append(*sb, "#pragma once\n\n");
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print_to_builder(*sb, "const char* MUSA_LIB_VERSION = \"%\";\n", VERSION);
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print_to_builder(*sb, "#define BUILD_DEBUG %\n", cast(s32)debug);
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print_to_builder(*sb, "#define OS_WINDOWS %\n", ifx os_target == .WINDOWS then 1 else 0);
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print_to_builder(*sb, "#define OS_LINUX %\n", ifx os_target == .LINUX then 1 else 0);
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print_to_builder(*sb, "#define OS_MACOS %\n", ifx os_target == .MACOS then 1 else 0);
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print_to_builder(*sb, "#define OS_ANDROID %\n", ifx os_target == .ANDROID then 1 else 0);
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print_to_builder(*sb, "#define OS_IOS %\n", ifx os_target == .IOS then 1 else 0);
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print_to_builder(*sb, "#define ARCH_CPU_X64 %\n", ifx cpu_target == .X64 then 1 else 0);
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print_to_builder(*sb, "#define ARCH_CPU_ARM64 %\n", ifx cpu_target == .ARM64 then 1 else 0);
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os_is_unix := os_target == .MACOS || os_target == .LINUX || os_target == .IOS || os_target == .ANDROID;
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print_to_builder(*sb, "#define OS_IS_UNIX %\n", ifx os_is_unix then 1 else 0);
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print_to_builder(*sb, "#define COMPILER_MSVC %\n", ifx os_target == .WINDOWS then 1 else 0);
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print_to_builder(*sb, "#define COMPILER_CLANG %\n", ifx os_target != .WINDOWS then 1 else 0);
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print_to_builder(*sb, "#define ARRAY_ENABLE_BOUNDS_CHECKING %\n", cast(s32)debug);
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append(*sb, "#define COMPILER_GCC 0\n");
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meta_file_data := builder_to_string(*sb);
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write_entire_file(META_GENERATED_HEADER_FILE_PATH, meta_file_data);
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print("Generated meta header at % for % on %\n", META_GENERATED_HEADER_FILE_PATH, cpu_target, os_target);
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}
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#import "Basic";
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#import "BuildCpp";
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#import "Compiler";
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#import "File";
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#import "File_Utilities";
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#import "String";
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#import "System";
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#import "Process";
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#if OS == .WINDOWS {
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#import "Ico_File";
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#import "Windows_Resources";
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#import "Windows_Utf8";
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}
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// Note: Other operating systems are not supported for this application (yet).
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FF :: (val: float64, width:=1) -> FormatFloat #expand {
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return formatFloat(val, trailing_width = width, zero_removal=.NO);
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} @Utility
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@ -1,51 +0,0 @@
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@echo off
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setlocal enabledelayedexpansion
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if "%~1"=="" (
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echo Usage: build_imgui_lib.cmd [Debug^|Release]
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exit /b 1
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)
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set CONFIG=%~1
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if /I "%CONFIG%"=="Debug" ( rem /Z7 embeds debug info into PDB so we don't need to pass /Fd to cl
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set CFLAGS=/MTd /Od /Z7 /DDEBUG /DEBUG -diagnostics:caret -diagnostics:column -D_CRT_SECURE_NO_WARNINGS -D_SILENCE_TR1_NAMESPACE_DEPRECATION_WARNING -D_CRT_NONSTDC_NO_DEPRECATE -D_USE_MATH_DEFINES
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set LIB_PATH=bin/Debug
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) else if /I "%CONFIG%"=="Release" (
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set CFLAGS=/MT /O2 /DNDEBUG
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set LIB_PATH=bin/Release
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) else (
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echo Invalid configuration: %CONFIG%
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echo Usage: build_imgui_lib.cmd [Debug^|Release]
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exit /b 1
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)
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set OBJDIR=obj
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if not exist "%LIB_PATH%" mkdir "%LIB_PATH%"
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if not exist obj mkdir obj
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set LIB_NAME=dear-imgui
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set SRC_FILES=^
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lib\third_party\dear-imgui\imgui.cpp ^
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lib\third_party\dear-imgui\imgui_widgets.cpp ^
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lib\third_party\dear-imgui\imgui_draw.cpp ^
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lib\third_party\dear-imgui\imgui_tables.cpp ^
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lib\third_party\dear-imgui\imgui_impl_dx11.cpp ^
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lib\third_party\dear-imgui\imgui_impl_win32.cpp
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rem lib\third_party\dear-imgui\imgui_demo.cpp ^
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set INCLUDE_DIRS=^
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/Ilib\third_party
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set LINK_LIBS=
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REM Build STATIC LIBRARY: rem /Fd%LIB_PATH%/%LIB_NAME%.pdb can be passed to cl if compiling with /Zi
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echo Building static LIB (%CONFIG%)
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cl /nologo /EHsc /DWIN32 /wd4530 %CFLAGS% %INCLUDE_DIRS% %SRC_FILES% /c /Fo%OBJDIR%\
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lib /OUT:%LIB_PATH%\%LIB_NAME%.lib %OBJDIR%\*.obj %LINK_LIBS%
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rd /s /q "%OBJDIR%"
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endlocal
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153
lib/Base/Base.h
153
lib/Base/Base.h
@ -1,6 +1,157 @@
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#pragma once
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#define LANG_CPP 1
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// Some of these macros are ""borrowed"" from nick aversano
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// https://github.com/nickav/na/blob/main/na.h
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// #OS_Platform
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#if defined(_WIN32)
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#define OS_WINDOWS 1
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#elif defined(__APPLE__)
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#define OS_MACOS 1
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#elif defined(__linux__)
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#define OS_LINUX 1
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#endif
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#if !defined(OS_WINDOWS)
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#define OS_WINDOWS 0
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#endif
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#if !defined(OS_LINUX)
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#define OS_LINUX 0
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#endif
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#if !defined(OS_MACOS)
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#define OS_MACOS 0
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#endif
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#if defined(__cplusplus)
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#define LANG_CPP 1
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#else
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#define LANG_C 1
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#endif
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// #Compiler: Language
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#if !defined(LANG_CPP)
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#define LANG_CPP 0
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#endif
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#if !defined(LANG_C)
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#define LANG_C 0
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#endif
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// #Compiler: Vendor
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#if defined(__clang__)
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#define COMPILER_CLANG 1
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#elif defined(_MSC_VER)
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#define COMPILER_MSVC 1
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#elif defined(__GNUC__) || defined(__GNUG__)
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#define COMPILER_GCC 1
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#endif
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#if !defined(COMPILER_MSVC)
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#define COMPILER_MSVC 0
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#endif
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#if !defined(COMPILER_GCC)
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#define COMPILER_GCC 0
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#endif
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#if !defined(COMPILER_CLANG)
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#define COMPILER_CLANG 0
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#endif
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#if COMPILER_MSVC
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#if _MSC_VER >= 1930
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#define COMPILER_MSVC_YEAR 2022
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#elif _MSC_VER >= 1920
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#define COMPILER_MSVC_YEAR 2019
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#elif _MSC_VER >= 1910
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#define COMPILER_MSVC_YEAR 2017
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#elif _MSC_VER >= 1900
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#define COMPILER_MSVC_YEAR 2015
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#elif _MSC_VER >= 1800
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#define COMPILER_MSVC_YEAR 2013
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#elif _MSC_VER >= 1700
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#define COMPILER_MSVC_YEAR 2012
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#elif _MSC_VER >= 1600
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#define COMPILER_MSVC_YEAR 2010
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#elif _MSC_VER >= 1500
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#define COMPILER_MSVC_YEAR 2008
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#elif _MSC_VER >= 1400
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#define COMPILER_MSVC_YEAR 2005
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#else
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#define COMPILER_MSVC_YEAR 0
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#endif
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#endif
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// #Architecture: CPU Vendor
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#if defined(_WIN32)
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#if defined(_M_AMD64)
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#define ARCH_CPU_X64 1
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#elif defined(_M_IX86)
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#define ARCH_CPU_X86 1
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#elif defined(_M_ARM64)
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#define ARCH_CPU_ARM64 1
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#elif defined(_M_ARM)
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#define ARCH_CPU_ARM32 1
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#endif
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#else
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#if defined(__amd64__) || defined(__amd64) || defined(__x86_64__) || defined(__x86_64)
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#define ARCH_CPU_X64 1
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#elif defined(i386) || defined(__i386) || defined(__i386__)
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#define ARCH_CPU_X86 1
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#elif defined(__aarch64__)
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#define ARCH_CPU_ARM64 1
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#elif defined(__arm__)
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||||
#define ARCH_CPU_ARM32 1
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#endif
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||||
|
||||
#endif
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||||
|
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#if !defined(ARCH_CPU_X64)
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#define ARCH_CPU_X64 0
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#endif
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||||
#if !defined(ARCH_CPU_X86)
|
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#define ARCH_CPU_X86 0
|
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#endif
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||||
#if !defined(ARCH_CPU_ARM64)
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#define ARCH_CPU_ARM64 0
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#endif
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#if !defined(ARCH_CPU_ARM32)
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#define ARCH_CPU_ARM32 0
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#endif
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||||
// #Architecture: Register Width
|
||||
#if defined(ARCH_CPU_X64) || defined(ARCH_CPU_ARM64)
|
||||
#define ARCH_64BIT 1
|
||||
#elif defined(ARCH_CPU_X86) || defined(ARCH_CPU_ARM32)
|
||||
#define ARCH_32BIT 1
|
||||
#endif
|
||||
|
||||
#if !defined(ARCH_64BIT)
|
||||
#define ARCH_64BIT 0
|
||||
#endif
|
||||
#if !defined(ARCH_32BIT)
|
||||
#define ARCH_32BIT 0
|
||||
#endif
|
||||
|
||||
// #Architecture: Endianness
|
||||
static const int __arch_endian_check_num = 1;
|
||||
|
||||
#define ARCH_LITTLE_ENDIAN (*(char *)&__arch_endian_check_num == 1)
|
||||
#define ARCH_BIG_ENDIAN (!ARCH_LITTLE_ENDIAN)
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#ifdef _DEBUG
|
||||
#define BUILD_DEBUG 1
|
||||
#endif
|
||||
#elif defined(__GNUC__) || defined(__clang__)
|
||||
#ifndef NDEBUG
|
||||
#define BUILD_DEBUG 1
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// #ifndef NDEBUG
|
||||
// #define BUILD_DEBUG 1
|
||||
// #else
|
||||
// #define BUILD_DEBUG 0
|
||||
// #endif
|
||||
|
||||
#define BUILD_CONSOLE_INTERFACE BUILD_DEBUG
|
||||
|
||||
#include <stdio.h> // vsnprintf
|
||||
|
||||
@ -1,16 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
const char* MUSA_LIB_VERSION = "0.2";
|
||||
#define BUILD_DEBUG 1
|
||||
#define OS_WINDOWS 1
|
||||
#define OS_LINUX 0
|
||||
#define OS_MACOS 0
|
||||
#define OS_ANDROID 0
|
||||
#define OS_IOS 0
|
||||
#define ARCH_CPU_X64 1
|
||||
#define ARCH_CPU_ARM64 0
|
||||
#define OS_IS_UNIX 0
|
||||
#define COMPILER_MSVC 1
|
||||
#define COMPILER_CLANG 0
|
||||
#define ARRAY_ENABLE_BOUNDS_CHECKING 1
|
||||
#define COMPILER_GCC 0
|
||||
@ -10,7 +10,7 @@
|
||||
// I'll see where it's used most often and see if I can make macros or templates to make
|
||||
// them easier to use.
|
||||
|
||||
#include "lib/meta_generated.h"
|
||||
// #include "lib/meta_generated.h"
|
||||
#include "lib/Base/Base.h"
|
||||
#include "lib/Base/Allocator.h"
|
||||
#include "lib/Base/Array.h"
|
||||
|
||||
Loading…
Reference in New Issue
Block a user