File_Watcher brought up to Ex4's (the pending index reset keeping its memory). Each changed .mcap is looked at once settled: added when the grid lacks it, removed when its file is gone, read again when it failed to load. A folder added, renamed or deleted, or lost events, compare the whole library as Refresh does, quietly. Removals wait while the OCR thread is busy. viewer_add_capture returns the index a capture already has, so an import or screen capture the watcher saw first is still scanned. Off Windows, the deleted folder is no longer listed as part of the library.
52 lines
1.6 KiB
Plaintext
52 lines
1.6 KiB
Plaintext
// Type-checks src/App.jai for another OS without producing or linking a binary, to catch errors
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// in code your machine does not build:
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//
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// jai check_targets.jai - linux (from any OS)
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// jai check_targets.jai - macos (from a Mac only: the Objective_C module runs code at compile time)
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//
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// The constants below stand in for the ones first.jai generates; keep their names in step.
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#run,stallable {
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set_build_options_dc(.{do_output = false});
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args := get_build_options().compile_time_command_line;
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target := Operating_System_Tag.LINUX;
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cpu := CPU_Tag.X64;
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if array_find(args, "macos") { target = .MACOS; cpu = .ARM64; }
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options := get_build_options();
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options.os_target = target;
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options.cpu_target = cpu;
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options.output_type = .NO_OUTPUT;
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options.backend = .LLVM;
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options.output_executable_name = "check";
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options.output_path = ".build";
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w := compiler_create_workspace("check");
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set_build_options(options, w);
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compiler_begin_intercept(w);
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add_build_file("src/App.jai", w);
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add_build_string(#string S
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APP_NAME :: "mcap";
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APP_FOLDER_NAME :: "mcap";
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GIT_BRANCH :: "check";
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GIT_HASH :: "-";
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VERSION :: "0.1.14";
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BUILD_DATE :: "-";
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DEBUG :: true;
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COMPILE_TESTS :: true;
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COMPILE_ARGS :: "";
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NO_CRASH_DIALOG :: false;
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S, w);
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while true {
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message := compiler_wait_for_message();
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if message.kind == .COMPLETE {
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m := cast(*Message_Complete) message;
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log("% check: %", target, m.error_code);
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break;
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}
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}
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compiler_end_intercept(w);
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}
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#import "Basic";
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#import "Compiler";
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