Musa-Cpp-Lib-V2/unity_build_exe.cpp

22 lines
554 B
C++

#include "unity_build_lib.cpp"
#include "Base_Entry_Point.cpp"
// #include "imgui-docking.cpp"
#include "src/OS_Win32.cpp" // should be in lib/
// #include "src/OS_Linux.cpp" // #TODO: Future.
// #include "src/OS_MacOS.cpp" // #TODO: Future.
#if OS_WINDOWS
#if BUILD_CONSOLE_INTERFACE
int wmain(int argc, WCHAR **argv) {
Win32_Entry_Point(argc, argv);
return 0;
}
#else
int wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLine, int nShowCmd) {
Win32_Entry_Point(__argc, __wargv);
return 0;
}
#endif
#endif