Musa-Cpp-Lib-V2/lib/Base/Serializer.h

56 lines
1.9 KiB
C++

typedef ArenaArray<u8> Serializer;
force_inline Serializer* new_serializer (Arena_Reserve new_reserve=Arena_Reserve::Size_2G);
force_inline void reset_serializer (Serializer* serializer);
force_inline void free_serializer (Serializer* serializer);
// force_inline ArrayView<u8> to_view (Serializer* serializer); #redundant, just call to_view (ArenaArray<T>&)
template <typename T> force_inline void Add (Serializer* serializer, T item) {
T* current_point = &serializer->data[serializer->count];
s64 final_count = serializer->allocated + sizeof(T);
if (serializer->allocated < final_count) {
array_reserve(*serializer, final_count);
}
memcpy(current_point, &item, sizeof(T));
serializer->count += sizeof(T);
}
template <typename T> force_inline void AddArray_NoSize (Serializer* serializer, ArrayView<T> view) {
T* current_point = &serializer->data[serializer->count];
s64 final_count = serializer->allocated + (view.count * sizeof(T));
if (serializer->allocated < final_count) {
array_reserve(*serializer, final_count);
}
memcpy(current_point, view.data, view.count * sizeof(T));
serializer->count += view.count * sizeof(T);
}
template <typename T> force_inline void AddArray (Serializer* serializer, ArrayView<T> view) {
Add(serializer, view.count);
AddArray_NoSize(serializer, view);
}
template <typename T> force_inline void AddString (Serializer* serializer, string s) {
Add(serializer, s.count);
AddArray_NoSize(serializer, to_view(s));
}
template <typename T> force_inline void AddString32 (Serializer* serializer, string s) {
u32 string_length = (u32)s.count;
Add(serializer, string_length);
AddArray_NoSize(serializer, to_view(s));
}
template <typename T> force_inline void AddString16 (Serializer* serializer, string s) {
u16 string_length = (u16)s.count;
Add(serializer, string_length);
AddArray_NoSize(serializer, to_view(s));
}