#include "lib_main.cpp" // #include "lib/third_party/dear-imgui/imgui.cpp" // #include "lib/third_party/dear-imgui/imgui_widgets.cpp" // #include "lib/third_party/dear-imgui/imgui_draw.cpp" // #include "lib/third_party/dear-imgui/imgui_tables.cpp" // #include "lib/third_party/dear-imgui/imgui_demo.cpp" // #include "lib/third_party/dear-imgui/imgui_impl_dx11.cpp" // #include "lib/third_party/dear-imgui/imgui_impl_win32.cpp" // #include "lib/third_party/dear-imgui/imgui.h" // #include "lib/third_party/dear-imgui/imgui_impl_win32.h" // #include "lib/third_party/dear-imgui/imgui_impl_dx11.h" // #pragma comment(lib, "d3d11") // #pragma comment(lib, "d3dcompiler") #define BASE_RUN_TESTS 1 #if BASE_RUN_TESTS #include "lib/Base/run_tests.cpp" #endif #include "src/Base_Entry_Point.cpp"