############# README ############# README ############# README ############ # Option to choose between shared or static library # Pass this as an argument as follows when configuring the project: # `cmake -S . -B build # then build it with either `Release` or `Debug` option: # `cmake --build build --config Release` ############ /README ############ /README ############ /README ############ cmake_minimum_required(VERSION 3.20) project(musa-explorer-cpp) # Use C++11 SET (CMAKE_CXX_STANDARD 11) SET (CMAKE_VERBOSE_MAKEFILE ON) if (MSVC) # Suppress warning: C++ exception handler used, but unwind semantics are not enabled. add_compile_options(/wd4530) add_compile_options(-D_CRT_SECURE_NO_WARNINGS) add_compile_options(-D_SILENCE_TR1_NAMESPACE_DEPRECATION_WARNING) add_compile_options(-D_CRT_NONSTDC_NO_DEPRECATE) endif() SET (EXE_NAME "mexplore_v2") SET (SRC_FILES lib/third_party/dear-imgui/imgui.cpp lib/third_party/dear-imgui/imgui_widgets.cpp lib/third_party/dear-imgui/imgui_draw.cpp lib/third_party/dear-imgui/imgui_tables.cpp lib/third_party/dear-imgui/imgui_impl_dx11.cpp lib/third_party/dear-imgui/imgui_impl_win32.cpp #exe_main.cpp lib/Base/Base.cpp lib/Base/Base_Thread_Context.cpp lib/Base/Allocator.cpp lib/Base/Arena.cpp lib/Base/String.cpp lib/Base/ErrorType.cpp lib/Base/Logger.cpp lib/Base/Expandable_Arena.cpp #lib/Base/General_Purpose_Allocator.cpp #lib/Base/Threads.cpp #lib/OS/OS_Filesystem.cpp #lib/Base/Thread_Group.cpp #lib/Base/Unicode.cpp #lib/Base/RadixSort.cpp #lib/OS/OS_Win32.cpp #lib/Base/run_tests.cpp #src/ImGui_Supplementary.cpp #src/String_Analysis.cpp #src/explorer_main.cpp #src/Base_Entry_Point.cpp # Not in main project: for future opengl backend #lib/Graphics.cpp ) SET (INCLUDE_DIRS ${PROJECT_SOURCE_DIR}/src ${PROJECT_SOURCE_DIR}/lib ${PROJECT_SOURCE_DIR}/lib/Base ${PROJECT_SOURCE_DIR}/lib/OS ${PROJECT_SOURCE_DIR}/lib/UI ${PROJECT_SOURCE_DIR}/lib/third_party ) if(CMAKE_BUILD_TYPE STREQUAL "Debug") SET (LINK_LIB_DIRS ) elseif(CMAKE_BUILD_TYPE STREQUAL "Release") SET (LINK_LIB_DIRS ) endif() SET (SYSTEM_LIBRARIES ) #add_executable(${EXE_NAME} ${SRC_FILES}) add_library(${EXE_NAME} STATIC ${SRC_FILES}) target_include_directories(${EXE_NAME} PRIVATE ${INCLUDE_DIRS}) target_link_libraries(${EXE_NAME} PRIVATE ${LINK_LIBS_DIRS} ${SYSTEM_LIBRARIES})