#include "lib_main.cpp"

// #include "lib/third_party/dear-imgui/imgui.cpp"
// #include "lib/third_party/dear-imgui/imgui_widgets.cpp"
// #include "lib/third_party/dear-imgui/imgui_draw.cpp"
// #include "lib/third_party/dear-imgui/imgui_tables.cpp"
// #include "lib/third_party/dear-imgui/imgui_demo.cpp"
// #include "lib/third_party/dear-imgui/imgui_impl_dx11.cpp"
// #include "lib/third_party/dear-imgui/imgui_impl_win32.cpp"

// #include "lib/third_party/dear-imgui/imgui.h"
// #include "lib/third_party/dear-imgui/imgui_impl_win32.h"
// #include "lib/third_party/dear-imgui/imgui_impl_dx11.h"

// #pragma comment(lib, "d3d11")
// #pragma comment(lib, "d3dcompiler")
#define BASE_RUN_TESTS 1
#if BASE_RUN_TESTS
  #include "lib/Base/run_tests.cpp"
#endif

#include "src/Base_Entry_Point.cpp"

